After a long 24 hours, I’ve managed to pump out a new collaboration, and something that can fit onto the Studio Wisp youtube as well. It’s not a tutorial video (as we still can’t do them, yet), but at least its a new video on the page!
This collab was produced by one of my fellow members over at Lucid Flame Dev. She did the frames for her character, whom is the main character, Rose, in her game, Keepers of Time; and I did the fun part of finding a way to sync up the mouth movements. Which for some bizarre reason, I did the entire thing at 20 FPS, because the 25FPS animation was a tad too slow compared to the exemplars I was following from (even thought they were at 25FPS). But, I did intend to move it into Flash after I was done in After Effects, so there was some logic there.
But my word of advice, is if you have an animation and it’s not running at 25 or 30FPS (depends on your region), then do what I only thought of in the morning after syncing it all, and render out the animation with the music at 25FPS_<
Anyway, enough of my ramblings, here's the video. I hope you enjoy.
~ accreditations ~
Character Art by Rose Reveries; using the FukkiretaPlz Meme base.
Original Ochame Kinou composed by Kasune Teto; this version’s vocals done by Lon.
Animation and background art by me. (at least that part was fun and not so tedious xP )
More things to come, but possibly not till after Christmas.
~Shea