Tag Archives: encourage

A little link to a project

This is just a short little post to highlight a new project that was finally made public. Me and the others over at Lucid Flame decided it was time that a large collaborative project we’d been discussing and slowly working on over the last year had reached its time to take a spot in the limelight.

For now though, there is only going to be updates and features about the new game, Thief of Time, over on Lucid Flame, until it of course reaches a point where there’s enough information for it to be made public on RPG Dev Forums.

If you choose to follow the link here and take a look, I really appreciate it, and if you like what you see, then please feel free to leave us a like. It really does help motivate the team, especially the others I work with who sometimes feel like they can’t find the effort. 🙂
(which lately, includes me! I’m getting out of my lazy streak, seriously!)