Tutorials

In short, I’ll be uploading the first of the 3d Lightwave tutorials tonight, starting with making a table and how to use some handy tools to make it realistic in form. There’s been a lot of distractions and some internet issues, so it was supposed to be up and ready Friday, and the next one was supposed to be ready and up some time this week, which hopefully if things go well it will be. Possibly up on Thursday night?
So if you want to learn some 3d, pop along to the Studio Wisp youtube page to follow them as they come up.

On a side note: There are a lot of people who think Lightwave isn’t that great and prefer Maya or 3ds MAX, and I’m not going to dispute. But when it comes to understanding the mechanics of 3d modelling and what different techniques do, it doesn’t matter what program you learn on; if you’re into it, you can learn on one, and when you move over to something else, it’s just a matter of understanding where the controls for that program are.

Finally (and I may have noted this before), the BETA Demo for Tales of Thyilos: Hero’s of the Four Kingdoms, has been scheduled for release in the next 4 weeks. So far we have a team of three; myself as lead director, mapper, writer (and still at the time scripter), Maja as the tileset/pixel art and panorama designer, and Winson as our Character artist.
I’ll make a note in here a day before the demo is released so you can join in on giving it a test. I ask that since it is a BETA that if you do try it, that you PLEASE comment on any glitches, errors, or even some ideas. I may even hold a contest where the best idea will get themselves made in sprite form, then added as a random NPC in the game.

More updates soon, and don’t forget to tune in to the Studio Wisp channel for the Tut’s ^_^

~Shea

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About Seamus

I'm a gamer nerd of sorts, who loves to work in design and recently finished my Adv Diploma in Screen and Media, Motion Graphics. I'm hoping that in the future, I can do freelance work with video editing, visual effects and 3d, and perhaps one day even take my studio name (Studio Wisp), and make it an actual studio. View all posts by Seamus

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